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Chapter 1. Computing environments¶

  • Motivations and Needs for Scientific Computing
    • Scenario 1
    • Scenario 2
    • Scenario 3
    • A Common Thread
    • Scientific Computation as a Third Scientific Tool
  • Items for the Class
    • Hardware (hardly free)
    • Software (mostly free)
    • Others (absolutely free)
  • Programming Languages, Platforms, and Operating Systems
    • Scientific languages
    • Computing platforms
    • Scientific computing on Linux/Unix, macOS
  • Version Control System – Managing Your Projects
    • Advantages
    • Two Types of Version Control Systems: SVN vs. Git
    • Git for the class, and repository hosting on UCSC-GitLab
  • Accessing Network Resources
    • Login via ssh
    • File transfer via scp
    • File transfer via sftp
    • Syncing files via rsync

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